Saving your work
Three kinds of save — autosave, named local versions, and cloud source scenes — and when to reach for each.
Open in the interactive manual →The interactive version has full-text search, a table of contents, and light/dark themes.
3dCMS has three ways to keep your work, and knowing the difference saves headaches. (See Core concepts for the short version.)
Autosave — always on
Every edit is silently written to your browser, and a refresh restores it. A "Saved Xs ago" pill near the menu bar shows recency. Autosave is tied to this browser, though, and the browser's storage tops out around 5 MB — so a scene with a heavy imported or generated model can outgrow it. When that happens, 3dCMS tells you to use Save As.
Save As — a copy on your account
File ▸ Save As… stores your scene as an editable source scene on your account, with no size limit. Open it from any device via your Account page. Saving again updates it in place; Save as new copy… forks a fresh one. This is the durable home for anything you care about.
Saved versions — named local snapshots
File ▸ Save (Ctrl+S) prompts for a version name and tucks a point-in-time snapshot into this browser. Handy for "before I try something drastic" checkpoints — but, like autosave, browser-local.
The Object Library
Separately, you can save individual objects (not whole scenes) to a per-browser Object Library and drop them into any scene later — handy for a logo, a signature prop, a reusable arrangement.