Your own branding on a published scene
Put your name, logo and link in the published header in place of the 3dCMS credit, set separately for each site so an agency can white-label every client.
Open in the interactive manual →The interactive version has full-text search, a table of contents, and light/dark themes.
On a paid plan, the Made with 3dCMS credit is hidden on your published scenes. Custom branding is the other half of that: it puts your name and logo in the header slot instead.
Setting it
It lives on your Account page, on the row for each published site, under Your branding on this scene. Three fields:
- Name shown in the header: up to 60 characters.
- Logo image URL: an
httpsaddress, or a file from your own library. Its height is capped by the header, so a wide wordmark works better than a tall stacked logo. - Where the brand links to (optional): click the brand and the visitor opens this in a new tab. Leave it blank and the brand is plain text. An
httpsaddress again.
Both URL fields are checked when you save, and an address that isn't a public http(s) one is refused with a sentence saying so. They're rendered straight into every visitor's page, so a link to a machine on a private network is not something 3dCMS will point somebody else's browser at.
Save, then publish the scene to put it live. Branding is baked in at publish time, exactly like the badge, because the visitor's view is static and can't ask the server who owns the site. Clearing both the name and the logo removes the branding and frees the slot.
It's per site, not per account
This is the whole point of the feature: one account can put a different brand on each of several sites, which is what building sites for clients actually needs. So the allowance is a count of sites, not a yes/no:
| Plan | Sites that can carry your branding |
|---|---|
| Free | None |
| Starter | 1 |
| Developer | 10 |
| Worldbuilder | Every site you publish |
When you're at your limit, the fields on an unbranded site are disabled and say so with the real numbers. Editing the branding on a site that already has it is never blocked by its own slot, so you can always change a logo you've set.
Hiding our badge and showing yours are independent settings, not two ends of one switch: a scene can have both, either, or neither.
One thing to watch: the logo is loaded from the URL you gave, exactly as typed, and there's no fallback image. If the address breaks later, the header shows a broken image rather than quietly putting our badge back, so you can see that it needs fixing.