Generating 3D models
Describe an object and get a textured 3D model placed in your scene — choose a detail tier to match how you will use it.
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With generation enabled, ask the Assistant for an object that isn't in your library — "generate a low-poly potted fern," "make a stylized treasure chest" — and it creates a textured 3D model and drops it into your scene. Cost is about $0.30 per model.
Detail tiers
You (or the Assistant) pick how dense the model should be, which matters a lot for scene performance:
| Tier | Budget | Use for |
|---|---|---|
| Low (default) | ~5k faces | Props you'll scatter many times — and the sensible default for everything else. |
| Mid | ~20k faces | General use when you want a little more detail. |
| High | ~50k faces + HD texture | A single hero centerpiece. |
Generations lean low-poly by default: if neither you nor the Assistant names a tier, you get Low. Leaner meshes load, render, and generate faster. When you do want more, just say so — a prompt that asks for "high detail," "photorealistic," "intricate," and the like automatically bumps the tier up to High.
When the confirm guard is on, the model's confirm card also shows a Low / Mid / High control (pre-set to the Assistant's pick) so you can nudge a hero piece up to High right before you approve the spend — your choice there always wins.
How it flows
Generation runs in the background — a model takes roughly 1–3 minutes. When it's ready, the Assistant places it in the scene and saves it to your Asset Library, so you can reuse it without paying again.