3dCMS Knowledge Base
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Reference

Glossary

Plain-English definitions for every bit of 3dCMS vocabulary you will meet in this manual.

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The whole 3dCMS vocabulary, defined once.

Scene
Your 3D document — everything in the editor.
Node
Any single thing in a scene: an object, camera, particle emitter, group, or page.
Page surface
A panel-shaped node holding one page of content (copy, images, links, SEO). The building block of multi-page 3D sites.
Site
A published destination with its own URL. One account can host several.
Source scene
An editable copy of a scene stored on your account (created with Save As). Survives across devices.
Autosave
The working draft kept automatically in your browser.
Handle
The personal part of your publish URLs (3dcms.info/<handle>/…). Locked after your first publish.
Active site
The site that Publish targets right now.
Primary site
The one site that also answers at your domain's root URLs.
Primitive
One of the five built-in parametric shapes: box, sphere, cylinder, plane, torus.
Component mode
The editing mode where you select a mesh's individual vertices, edges, and faces.
Gizmo
The on-screen handles you drag to move, rotate, or scale.
Pivot
The point an object rotates and scales around.
NURBS
A smooth spline curve you can revolve or loft into a surface.
Material
An object's surface, built from nodes in the material graph.
ORMH
A packed texture convention: Occlusion, Roughness, Metalness, Height in one image's channels.
Particle emitter
A node that sprays many small particles — smoke, sparks, grass.
Force field
An invisible field that pushes, pulls, or swirls nearby particles.
Decimate / LOD
Reducing a model's triangle count; LOD swaps in cheaper versions at a distance.
Instancing
Drawing many copies of one object in a single, cheap draw call.
Semantic mirror
The crawlable HTML version of every published page.
Consumer view
The fullscreen, chrome-free experience your visitors get.
BYOK
"Bring your own key" — the AI features run on your own Anthropic / fal.ai keys, stored only in your browser.
MCP
Model Context Protocol — the standard that lets Claude Desktop/Code drive your saved scenes.
apply_ops
The validated batch of edits the AI uses to change a scene. One batch = one Undo.
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