Reference
Keyboard shortcuts
The complete key map — scene editing, camera, hierarchy navigation, and the polygon modeling tools. Press ? in the editor for the live list.
Open in the interactive manual →The interactive version has full-text search, a table of contents, and light/dark themes.
Every shortcut below works in the editor (they're suppressed while you're typing in a field). On a Mac, ⌘ stands in for Ctrl. Press ? any time for the in-app list.
Scene & editing
| Key | Action |
|---|---|
| W / E / R | Move / Rotate / Scale tool |
| S | Toggle snapping |
| F | Frame the selection |
| H | Hide / show the selection |
| G | Group the selection |
| D | Duplicate the selection |
| F2 | Rename the selection |
| Delete / Backspace | Delete the selection |
| Ctrl+Z | Undo |
| Ctrl+Y / Ctrl+Shift+Z | Redo |
| Ctrl+S | Save |
| ? | Open the shortcuts list |
Camera & navigation
| Input | Action |
|---|---|
| Alt+Left-drag | Orbit |
| Alt+Middle-drag | Pan |
| Mouse wheel, or Alt+Right-drag | Zoom |
| 1–4 | Go to saved view 1–4 |
| Shift+1–4 | Save the current view to slot 1–4 |
Hierarchy navigation
With an object selected (and not in component mode), the arrow keys walk the scene tree:
| Key | Action |
|---|---|
| ↑ | Select the parent group |
| ↓ | Descend to the first child |
| ← / → | Cycle between siblings |
Polygon edit mode
Active only while a primitive is in component mode:
| Key | Action |
|---|---|
| Tab | Enter / exit component mode |
| Esc | Exit component mode / cancel a drag |
| A | Select all / none |
| ] / [ | Grow / shrink the selection |
| L | Select linked |
| E (face) | Extrude |
| P (face) | Poke |
| F (face) | Fill |
| Ctrl+D | Subdivide |
| Ctrl+T | Triangulate |
| Ctrl+L (edge) | Loop cut |
| Ctrl+B (edge) | Bevel |
| X (edge) | Dissolve |
| Ctrl+J | Bridge edge loops |
| J (vertex) | Connect |
| C (vertex) | Chamfer |
| S (vertex) | Smooth |
| Ctrl+W (vertex) | Weld |
| Alt+S (vertex) | Shrink / fatten |
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