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Building Scenes

Group, duplicate & delete

The three housekeeping moves that keep scenes tidy, and the shortcuts worth committing to muscle memory.

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Three small operations do most of the organizing in 3dCMS. Select one or more objects, then:

ActionKeyWhat happens
GroupGWraps your selection in a new Group node. Move/rotate/scale the group and everything inside follows. Groups can nest.
DuplicateDMakes a copy alongside the original (named "… copy"), then selects the copy so you can move it.
DeleteDelete / BackspaceRemoves the selection (and a group's children with it). Undoable.

All three are also in the Edit menu, on the Scene Tree row buttons, and in the right-click context menu. Right-clicking one object of a multi-selection keeps the whole set, so Delete, Group, Duplicate and Align / Distribute there act on everything you had selected.

Copy and paste

Ctrl+C / Ctrl+V copy and paste the selection, groups and their contents included. A paste lands under the same parent the copy came from when that parent still exists, so a sign copied inside a page stays in that page (and its neighborhood). Pasting into a different scene, where the parent is gone, places the copy at the world position the original had when you copied it.

A duplicated or pasted page gets its own slug right away (about becomes about-2, then about-3), so two pages never share an address and publishing never has to rename one behind your back.

Groups make an arrangement one piece Press A (or Select ▸ Select all) to grab everything, or sweep a marquee over part of the scene, then press G: the group now moves as one piece.
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